NBA 2K27 · read from the game's own tables

FREE GOATED BUILD LAB

25 Overall
Click once: good (75–90) · twice: excel (90+) · unticked only gets leftovers · Post & Strength only when ticked
Must reach

Badge requirements
 

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6′6″

210

6′8″

Attributes

Pin it Must reach this Hold its cap breakers
Overall Potential
raw 25.0000 wall 99.0000
25

Animations

Read on this build

why the numbers are where they are

Badge plan

Tokens and requirements are exact — the per-attribute token ladders are scraped for all 45 position/height frames and confirmed against a live readout, and the requirements are the engine's own table. Two things are not: the tier costs 3/5/6/7 rest on two live samples (Breaker and Float Game) and do not accumulate — Gold is 6, not 3+5+6. If a badge prices differently it can be corrected per badge. And the badge slots per discipline are counted off a Badges Upgrade screenshot — three per discipline, plus whatever bonus slots your account has earned — not extracted from the files, so a screen that shows a different number would correct it. A fused badge costs no tokens — you get them back — so the solver iterates: equip, fuse, refund, re-equip. That reaches a fixed point but is not a proof of optimality; a jointly exact solve is a three-resource problem too slow to run on every drag.

Animations

Checked against this build including cap breakers — a broken 96 Driving Dunk unlocks what a natural 96 does, confirmed in game. Height is its own answer: an animation outside your frame's band is not a number you can chase.

Build names

Rarity is measured, not guessed: the count is how many of the game’s 137,959 attribute profiles earn that name, read from the same table that names your build.

Where cap breakers pay best

The slingshot is exact arithmetic off the game’s weights table. Collecting it means the finished build landing on that player type, which is a search problem — so these read up to. Click a row and the finder will try to build it.